Send your film to Soria International Short Film Festival before June, 30th

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Опубликовано: 30 Jun 2018


Next June, 30th is the deadline to submit your film to Soria International Short Film Festival

Run by Soria's City Hall and Youth Council and by La Boca Espacio de Cultura, the 20th Soria International Short Film Festival will give out in excess of 17000 Euro in cash awards.

One of Soria International Short Film Festival's main goals is the promotion of short films as a cinematic expression, thus contributing to their reconognition, acknowledgment and value as an essential means of sharing cinematic culture.

One more year, the city of Soria will be fully committed with the short film festival and will be home of many cultural activities such as exhibitions, lectures, film creation courses, workshops and screenings in schools throughout the two weeks the festival will take place for, which makes it one of the longest short film festivals in the world.

Goya Awards®
Qualifying Festival: The short film awarded as Best Short Film, whether a fiction, an animation or a documentary short film, is automatically pre-selected for the Goya Awards from the Academy of Motion Pictures Arts and Sciences of Spain.

Don't miss your chance and submit your fiction, animation or documentary short film before June, 30th!


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Envía antes del 30 de junio al Concurso Iberoamericano de Cortos Versión Española – La 2 / SGAE

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Опубликовано: 30 Jun 2018


No te quedes sin enviar tu corto al Concurso Iberoamericano de Cortometrajes Versión Española – La 2 / SGAE

El programa “Versión Española” (TVE) y la Fundación SGAE (Sociedad General de Autores Españoles) convocan el XVII Concurso Iberoamericano de Cortometrajes “Versión Española – La 2 / SGAE”, orientado a la difusión y fomento de los nuevos autores españoles y de la comunidad Iberoamericana en el sector de la creación audiovisual.

El comité organizador del concurso realizará una primera selección, que será emitida en el programa de La 2 de RTVE durante el otoño de 2018 y un jurado compuesto por profesionales del cine español será el encargado de elegir los tres trabajos galardonados.

Premios en metálico y emisión en televisión y en El ganador recibirá 8.000 euros, el segundo 4.000 euros y el tercero 2.000 euros. Además, los cortos seleccionados recibirán 1.200 euros en concepto de derechos de emisión por un pase (dos en el caso de ser premiado) en el programa “Versión Española” de La 2 y en

El plazo de admisión de cortometrajes finaliza el 30 de junio. ¡No te quedes sin enviar el tuyo!


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Send your film to Guanajuato International Film Festival (GIFF) before April, 1st

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Опубликовано: 02 Apr 2018


Send your film to Guanajuato International Film Festival (GIFF) before April, 1st

Since 1998, the Guanajuato International Film Festival has become one of the most important platforms for young Latinamerican filmmakers and one of the best programs in Mexico, with a variety of competitions that include fiction, experimental, documentary and animation short films, fiction and documentary feature films, and virtual reality as its latest addition.

GIFF's 21st edition will take place in July, 2018, from the 20th through the 29th in the cities of San Miguel de Allende and Guanajuato, Mexico. It will offer a wide range of screenings, workshops, panels, live shows, an international market now in development for the pitching of Mexican projects and numerous networking opportunities by bringing together new talents and renowned experts in the film industry.

Oscar® and BAFTA Awards qualifying festival: Recipients of the festival's prizes in the categories of Short Fiction, Short Documentary and Short Animation will qualify for consideration in the Short Films category of the Annual Academy Awards® organised by the Hollywood Academy of Motion Pictures Arts and Science.

As a BAFTA recognized film festival, all films accepted to the Guanajuato International Film Festival qualify to be considered for the British Academy Short Film Awards.

Don't forget to submit your short or feature film, submissions will close next April, 1st, Sunday!


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Incident with our servers

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Опубликовано: 01 Jan 1970


Last week, specifically on Friday 21st at night, we suffered a serious problem with the servers that made all Festhome services unavailable for several hours. Although we have already managed to have all the services up and running again, we want to explain what happened and the measures we are taking to avoid, as far as possible, another similar incident, the first one of this magnitude we have had in 13 years.

What happened?

Around 2 AM, all Festhome services became inaccessible. After a quick evaluation, we realised that the problem came from the main database server, on which the rest of the services rely to save and obtain the data pertaining to everything that is done in Festhome. Once the data center operators could physically access the server in question, they informed us that the hard drive was not working, so we started the process to recover the data from another hard drive and replace the failed one to put back the online service. This in itself is not a very big problem, and apart from the time lost without connection, which at this moment was a little over an hour, there would be no further incident. The serious problem arouse when accessing the second disk that contains the instant backups, as it did not respond either. From this moment on, we started working on trying to recover the data from the hard drives so that we could restore service with all the data, but hours go by without much progress and finding more and more problems with the hard drives. We believed that some kind of power outage or something similar had fried both hard drives at the same time, since it is extremely rare for two hard drives to die at the same time. In these 13 years we have never lost a single piece of information or registration and we are very ashamed of this episode.

What did we do?

Once the magnitude of the problem was known, we decided to work in parallel on using one of the backups external to the server to restore the service if we were not able to recover it with the data from the failed server. About 7 hours after the start of the incident, we had the service ready to be restored, but with the data from the last backup that was made external to the server, which is from Thursday morning, the 20th.

At this point, we had to make the decision to wait to recover the data from the corrupted hard drives so that there are no lost shipments or transactions, or to restore service without Thursday's data. After careful consideration, we decided that too many hours had passed without service, and it was important that users could continue to send and watch the movies, and whenever we had he data for Thursday, we would push it back to the new server manually.

This seemed to be the right decision, as several days later we are still trying to recover the other server, but we have less and less hope that we can indeed recover the data that was not saved on other servers.

What solutions have we found for now and the future?

Right now, our support colleagues have been manually rebuilding transactions that users have told us they lost, but it's an imperfect solution. We count on our users to notify us of problems they have had, to manually fix those problems and have all the data as it should appear in their accounts. It's a slow process, but right now it seems to be the only one possible.

As for the future, we're going to increase the redundancy of the databases in the live service with better point-of-failure protections, so that if a server suddenly fails, the service will continue to function. 13 years is a long time without losing data, but if we can be better, we must be, so we are also going to increase the frequency of external back-ups to the data servers, in case there is a similar problem in the future, we can recover data with less loss.

We want to apologise to all our users and thank you for your enormous patience in recent days. It has been many hours without sleep and with great nerves due to ignorance of what was happening. When you have a computer in front of you, it's already difficult at times but at least you can touch it. With servers hosted in bunkers thousands of kilometers away and with which you can only work with a Matrix-style command line, uncertainties and nerves increase exponentially.

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